We are the Robotics, Evolution and Art Lab, based at the IT University of Copenhagen. Our vision is to do research on the border between fiction and fact, to create new, feasible solutions for the society of tomorrow. The lab has an interdisciplinary experimental practice and explores what-if scenarios using fundamental science and engineering to work towards the realization of these scenarios. Academically, the group is rooted in artificial intelligence with specific interests in robotics and evolutionary computation, but generally the research agenda is driven by opportunities arising both within science and in society.
An online, multiplayer, neural network based game. Try out the game and see if your team can communicate safely without the neural network’s comprehension.
Evocraft (Evolution + Minecraft) - A python framework for open-endedness research with Minecraft
Developing and investigating symbiotic relationships between robots and natural plants, to produce architectural artifacts and living spaces
Modular Robots, Evolutionary Robotics, Liquid Handling Robots, Automatic Design of Robots
Emergence, Reinforcement Learning, Safety
Modular robots, Lab automation, Multi-robot systems, Swarm robotics, Evolutionary robotics, Robot learning, Unconventional robots (braid robotics)
Swarm robotics, Evolutionary robotics, Collective intelligence, Bio-inspired computation, self-organizing systems, Complex systems
Modular Robots, Artificial Intelligence, Emergence, Lab Automation, Evolutionary Robotics
Neuroevolution, Neural networks, Evolutionary algorithms, Evolutionary robotics, Generative and developmental systems, Procedural content generation, Game AI, Computational intelligence
Deep Reinforcement Learning, Open-Endedness, Self-Organisation, Neuro-Logic, Interpretable AI, Creative AI, Continual Learning, Number Theory, Algebraic Geometry
Learning and Evolution, Eco-inspired AI, Multi-agent systems, Networks
Evolved Plastic Artificial Neural Networks, Qualitiy Diversity, Computational Neuroscience, Meta-learning, Indirect Encoding
Effective neural representations in computer vision, Unconventional and self-organised artificial intelligence, Novel bio-inspired paradigms of computing and visual processing
Compositional Generalisation, Human and Computer Vision, Neuro-Symbolic Systems, Embodied Cognition, Self-Organization, Neuro-Evolution, Causal Discovery, Reasoning and Planning
socially assistive robots, Human-robot interaction, Reinforcement Learning, context comprehension in robotics
Self-organizing systems, Neuro-inspired ML, Evolutionary Computation, Meta-Learning, Open-Endedness
Robotics, Lab automation, Artificial intelligence
Eye tracking, Human Computer Interaction, Computer Vision, Deep Learning
Artificial Intelligence, Bio-inspired Computation, Collective Behavior, Decentralized System, Emergence, Evolutionary Algorithms, Evolutionary Robotics
Swarm Robotics, Collective Behaviour, Multi-agent Systems, Evolutionary Robotics, Bio-inspired Computation, Reinforcement Learning
Procedural Content Generation, Player modeling, Adaptive Puzzle Games, Large Language Models
Flow Robotics produces flexible and user-friendly liquid handling robots for automation of pipetting tasks in laboratories.
Rued Langgaards Vej 7
2300 København S
Our offices are located at Emil Holms Kanal, 2F18.
Our Lab is located at RLV 7, 5A20/22.